Balkan Mall, The2002,Personal Cinema

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The "Balkan Mall" (Balkana) is a multi-user, 3D video game which hosts 40 videos and documentaries, sounds, images and texts contributed by more than 50 participant artists from 16 countries who look into the Balkan territory and way of life. The virtual environment is formed by 20 different spaces shaping an imaginary shopping mall, which is an elevation of social, historical and cultural elements of the Balkans. It is a poetic metaphor, which has many moments of ironic stance towards the prevailing multicultural concepts, historic and religious disputes and contemporary political developments in the area

 

The "Balkan Mall" (Balkana) is a multi-user, 3D video game which hosts 40 videos and documentaries, sounds, images and texts contributed by more than 50 participant artists from 16 countries who look into the Balkan territory and way of life. The virtual environment is formed by 20 different spaces shaping an imaginary shopping mall, which is an elevation of social, historical and cultural elements of the Balkans. It is a poetic metaphor, which has many moments of ironic stance towards the prevailing multicultural concepts, historic and religious disputes and contemporary political developments in the area

Production Year: 
2002
Subject: 
War and Conflict
Platform: 
TV and Film Companion
Website
Purpose: 
Educational
Experience
User Experience: 
Branching Narrative
Game
Navigable Timeline
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